A meticulously crafted PHP solution designed for assessing the performance and resilience of Minecraft servers. This script is intended for responsible and ethical use in controlled testing environments to simulate connection scenarios and evaluate a server's handling capabilities.
The script generates and sends purposeful packets to the Minecraft server, simulating the actions of joining and disconnecting. This enables users to evaluate the server's responsiveness to connection and disconnection events.
With the ability to specify the number of bots (count) and the desired protocol, users can conduct load tests tailored to their specific requirements. The script supports controlled initiation and termination of connections, ensuring a controlled testing environment.
To utilize the Minecraft Server Stress Test Script, follow these simple steps:
php main.php <ip> <port> <count> <protocol>
whereas ip is the ip of server and port is also of servers, count is the bot count and protocol is the server version listed below
Usage of this script for any form of malicious intent, including Distributed Denial of Service (DDoS) attacks, is strictly prohibited. Users are responsible for ensuring that their activities comply with legal regulations and the terms of service of the Minecraft server under test. I do not take any responsibility for this as it is just for educational purposes.
Note: Protocol values may change with updates. for detailed info visit this (https://wiki.vg/Protocol_version_numbers)
Generally the port of most servers is 25565. If it is not mentioned try this otherwise visit this site for more details on server (https://mcsrvstat.us/)
CPS, or Connections per Second, is a metric that quantifies the rate at which connections are established by the script. It is calculated using the formula:
CPS= Bot Count/Time taken
This Script runs at about 1.5 seconds, so if you send 10 bots at a rate of 1.5 seconds the CPS would be around 6.667
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